Score: 0
// Jump input (only spacebar) if(keys['Space']){ // Can jump only if touching ground or ceiling (depending on gravity) if((player.gravity > 0 && player.y + player.h >= canvas.height) || (player.gravity < 0 && player.y <= 0)){ player.dy = player.jumpPower; // jump velocity spawnParticles(player.x + player.w/2, player.y + player.h/2, 'jump'); } }